// Made by brainbracker
// Not GMS like, need Quest quecks

void npc(Player @player, NPC @npc) {
	int state = npc.getState();
	if (state == 0) {
		npc.addText("Would you like to enter #bZakum's Altar#k?");
		npc.sendYesNo();
	}
	else if (state == 1) {
		if(npc.getSelected() == YES) {
			player.changeMap(280030000);
			npc.end();
		}
		else {
			npc.addText("Come to me when you want to face #bZakum#k.");
			npc.sendNext();
			npc.end();
		}
	}
}